I doubt this is true. Most of these rumoured budgets are normally greatly exaggerated, and based on the absolute upper end of games. For example Concord had a development budget of $50m from ProbablyMonsters investment material. No one can say how much it ran over budget, but the idea it cost $200m with a dev team that peaked at around 150 people is pretty ludicrous.
There’s lots of games with reasonable budgets when Developers are actually being held in check:
Ghost of Yotei - $60M
Alan Wake 2 - €50m
Saros - €50m
Control - €30m
Control: Resonant - €50m
Horizon: Zero Dawn - €45m
Returnal - significantly less than Saros







