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SanAndreasX said:

Bought it at a midnight launch at GameStop. First time I have ever done this. I'm very pleased with it. It's exactly what I wanted from Switch 2: Switch, but everything is better.

My most played game on S2 is Mario Kart World; I'm enjoying the 24-player Knockout Tours to the point where it's hard to imagine going back to MK8DX. DKB is also a great game. I've bought Resident Evil, Final Fantasy, and Persona for it. Cyberpunk ran better on Switch 2 than on Steam Deck. I've also enjoyed the enhanced performance from my Switch 1 favorites like BOTW and TOTK. I've played a lot of Street Fighter 6 on it and my current obsession is VF5 REVO.

As long as they continue to bring the games, I will be satisdfied.

If Xbox One and Xbox Series X/S have gotten so many games over the years, little fear of that with Switch 2 given the good engineering of the hardware for all types of games.

Granted, Microsoft was more successful for a lot of games (especially European and North American) to come to their hardware even when it wasn't as popular as PlayStation and at times now for a while below Nintendo too. But still, even in the unlikely event Switch 2 sales drop off gradually in the next few years or a near impossible "cliff" (I hope you all get the reference), there is a massive incentive for developers to bring their games to it. Gaming on the go is more popular in 2026 for a lot of people than it was as Switch was launching. People want Switch 2, they want Steam Deck and its competitors. Playing games that perform around the PS4 or better on the go is a big selling point. 

Switch 2 will likely have a better third-party library than Switch. Better third-party exclusives? Eh, probably not. Better ports, remakes, multiplats and such? That seems all but guaranteed given the first year. Just look at the trepidation of third parties in the first year (even 2 years) of Switch compared to now. We have games on Switch 2 like Street Fighter Vi, Resident Evil Requiem, FF7 Remake Trilogy (the first two are out already, part three is day one on platforms), Cyberpunk 2077. Elden Ring (out in August), and Indiana Jones. And of course, lots of smaller titles in budget, demands, and indie studios. 



Lifetime Sales Predictions 

Switch: 159 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million, then 161 million)

PS5: 116 million (was 105 million, then 115 million, then 122 million)

Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima