Credit to Chrkeller for beating me to it, but DF have taken a look at Indiana Jones and confirmed that Ray Traced lighting is in, and in fact exceeds the implementation in the Series S version slightly according to the developer. Image quality is also sharper than the S, due to DLSS, as we've seen in a number of other ports.
The main limitation is that it can drop frames when sprinting through demanding areas or when you fight a large number of enemies in these same areas, but for the most part it seems to hold a steady 30.
On the whole, definitely seems like one of the best ports so far of a demanding game, and a good demonstration of the system's capabilities.








