sc94597 said:
I think native 1080p vs. 1440p are close enough on most PC sized displays, but 1080p balanced/quality DLSS vs. 540p to 648p TAA is a pretty enormous difference when it comes to image quality, and I would take the prior if the drops are mostly small few second drops in scene transitions (which seems to be the case for SW2.) >99% of the time the game seems to be hitting a 29-30fps target, just not 100% of the time like Series S graphics mode. And who knows this might be cleaned up a bit before release. The Series S performance mode also has stutters/jitters, so if the goal is consistent performance the locked 30fps graphics mode probably would be the better option there. If I were playing the game on Series S, I would probably just do the graphics mode, to be honest. Seems much better from an image quality & performance stability perspective. |
I only watched a video, I think CVG (or something close to that). It hit as low as 19 and seemed common to be low 20s, but so was Outlaws demo, so until the real game releases I haven't given it much thought. The big question for the Series S, not that I have one, is the lighting/shadows/volumetrics/foliage. All those were cut significantly from the S2. If (and I honestly don't know) the Series S doesn't have those cutbacks and maintains 30 fps, the win should go to the Series S.
But if I am 100% honest, we are getting into weeds. The fact there is a discussion of the better version (S2 vs Series S) is nothing short of a massive compliment to the S2 hardware. It shouldn't be a discussion, but thanks to Nvidia it is.
Nobody questioned what was the better version 3DS or ps3/ps4. I mean handhelds are incredible these days.
rtx 4090, 32 gb ram, i7-13700k
Switch 2







