By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Shadow1980 said:

I also think Halo CE holds up well for the most part, again because of its art style. It's definitely showing its age, particularly with human character models, but the environmental art still looks great today, and it does cool things like copious particle effects (with actual physics!) and blood & bullet hole/plasma scoring decals that persisted, things that later games seemed to struggle with a lot even within just the Halo series.

Yeah I'd say Halo 1 has weirdly aged better than Halo 2 just due to having a cleaner, simpler look

Yeah. It's like, Halo 2 has a pretty art style just like the first, and it does try to do a couple of neat things (like the caustics in the underwater hallways in Regret), but it has so many problems that result from trying to push the OXbox hardware. There's draw distance and pop-in issues. There's a lot of little details missing (the ammo packs you find lying around have ultra-fuzzy text, as opposed to the clearly legible text in CE). The particle effects are worse. When it looks nice it looks really nice, but as a whole package, Halo CE just looks better and has aged even better. On the MCC I always play CE on the original graphics, but for Halo 2 I stick to Anniversary graphics.



Visit http://shadowofthevoid.wordpress.com

Art by Hunter B

In accordance to the VGC forum rules, §8.5, I hereby exercise my right to demand to be left alone regarding the subject of the effects of the pandemic on video game sales (i.e., "COVID bump").