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Chrkeller said:
curl-6 said:

I mean, it is really "niche" when it's a default feature in games selling 15, 20, 30 million?

And can be really calling it temporary when it's been 20 years now and it's still a thing?

Niche was too strong of a word.  I think Soundwave is right, secondary is the better word.  Motion isnt quite standard and it isnt primary, which for me means, not revolutionary.  But yes, I will concede niche is too strong.  Fair.

I have not used motion outside Galaxy HD in 10 years.  And I play a lot of Nintendo.  Secondary is a fair term.

Well, motion controls are still very important in most VR games, so it is great that they exist (in combination with sticks and buttons on the VR controllers).

Although VR games themselves are niche, but a welcome addition to "flat gaming".