By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Chrkeller said:

I get motion controls still exist, but I am not convinced they are often used.  The top selling games seem to have none (or little) motion controls.  either way, I think Wii Sports had an impact, it just wouldn't make the top 10 from Nintendo (for me).  I think the convenience of the Switch decimates anything the Wii did.  

The majority of Nintendo's games still feature them, and they're on by default in most of the best selling first party games on Switch; BOTW, TOTK, Mario Odyssey, Splatoon 2/3, Super Mario Party, Switch Sports, Ring Fit Adventure, Luigi's Mansion 3.

I couldn't find much data from more recently, but in the original Splatoon, 75% of players played with motion controls: https://gamesbeat.com/around-75-of-splatoon-players-use-the-gyroscope-control-method/

Feature seems like a strong word, because motion is 100% optional.  I never used it in Botw, totk, mario, etc.  To me a core feature isn't optional.  And while Nintendo still leans into it (slightly), nobody else is.  I think motion is niche at this point.  

Either way, I do think the Wii was underrated by core gamers, really good system.

My answer stays as Zelda (for software) as being the most revolutionary.  It was so far ahead of it's time.  For hardware, I think the most revolutionary by Nintendo is the Switch, I think it trumps the Wii by a stupid margin.  



rtx 4090, 32 gb ram, i7-13700k

Switch 2