By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:

No, SW:O doesn't need RT hardware (usual misconception), it uses software RT, yes, PS4 Pro would be able to run SW:O (it's GCN4 arch, and RX570/580 are running SW:O) in theory if Ubi put effort into it (but it would require even more concessions than SW2 port), no it doesn't make any sense from business perspective.

Whenever SW2 can use full DLSS model, image quality looks pretty good, especially in games where devs are using only spatial upscaling on other consoles. It is very solid hardware, though it might've been better if Nintendo was not going for higher profit margins.

That was my main point.  A system not getting games does not mean it can be done.  Most ports are a business decision, not executed from a hardware perspective.  Mandating SSD on the ps4/pro is a stupid business decision; however, it could be done. 

(I suppose my other point is the ps4 and especially the Pro are far more capable than I think people give it credit)

Also, thanks for the knowledge share on CPU, much appreciated. 



rtx 4090, 32 gb ram, i7-13700k

Switch 2