| curl-6 said: In a game built for the much slower I/O speeds of the PS4, I find it highly unlilkely that data streaming would be a bottleneck on Switch 2. |
Could be memory bandwidth as well.
Either way, we have swayed from the original bump.
The bump was someone claiming drive speeds have a significant impact on game performance, that isn't true. Drive speeds reduce loading and are faster at data transfer. Very limited impact to actual game performance.
A few PC games have optional ultra texture packs where drive speed can start having a marginal impact, but those packs aren't on consoles, certainly not the S2.
Side note, the drives I put in my rig are 12,400 mb/s. I have tossed a 600 mb/s bulk storage drive as well. I can play games from either drive. Outside loading and Rift... there is no difference.
Edit
The other point was the ps4 supports external at 600 mb/s which is faster than S2 game carts...
Last edited by Chrkeller - 1 day agortx 4090, 32 gb ram, i7-13700k
Switch 2







