zorg1000 said:
Or tech demos just don’t have any actual bearing on what games they will release. Look at the early Zelda & Mario tech demos for GameCube that were nothing like the games we ended up getting, Wind Waker & Sunshine. |
Possibly but that Wii U engine demo seemed to have an awful lot of effort put into to just throw away.
Things like the 2000 "realistic" Zelda demo for GameCube was just a CGI cutscene entirely probably outsourced to a CG animation studio, the Wii U demo was real time models made by EAD, but with no controllable camera (you could change the angle but only to set points on the Wii U gamepad) and change the time of day from day to night in real time.
It was way above anything on the Wii U graphically though looking back at it.







