| Louie said: I would love for them to bring back some of the beta stuff and mysteries that were lost during the development of the original OoT. Ocarina is a game with a lot of mysteries surrounding it. They scrapped many ideas, the game underwent many stages of development. And a lot of this has been documented or was preserved via data leaks and stuff. It's pretty obvious that Nintendo had to scale down their ambitions for OoT in many ways because of the limitations of the N64. I would love to see some of these things brought back. The medallions, the light temple, the Triforce, scrapped locations (like the underground section that would've lead to death mountain), etc. There's a rather large community of OoT fans who would be excited for stuff like this. |
There are two ways that could be incorporated.
As an option from the start of the game with a more purist gameplay mode as an option. Or it could be a second quest but there already is a Master Quest for Ocarina of Time.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







