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curl-6 said:

Having played through most of it now, RE Requiem really feels like a landmark game for the system, much like Star Wars Outlaws did.

For it to look as good as it does while running at/near 60fps most of the time on a hybrid device is really something.

540p sounds like a steep compromise on paper, but in practise the use of the "full fat" version of DLSS does a remarkable job of restoring image quality to a decent level, while the characters, environments and effects all look fantastic.

It may not quite match the PS5 version, but it feels like its in the same ballpark, in a way that Switch 1 couldn't quite manage, commendable though many of its ports were.

I think a lot of that is we have hit the "good enough" area on even weak hardware.  I don't mean weak as a jab, I can't think of a better word.

I mean the days of FF7 where Cloud had no hands, nose or mouth are long gone.  The days of 256x224 are long gone.  Playing 3D games where the fps hit the teens, again gone.

At this point everything looks good, like really good.  

Edit

It is almost like there is no weak hardware anymore. 

Last edited by Chrkeller - on 07 March 2026

rtx 4090, 32 gb ram, i7-13700k

Switch 2