IcaroRibeiro said:
Nintendo only adjust their prices when their collective bussines are on decline. They release dozens of games, and they can get away with many of them failing to break even as long their major sellers keep selling It's not Mario Tennis sales that define the 70 USD price tag, it's the Mario Kart World sales that are huge enough to recover any minor flop they release |
And they want to keep the evergreen premium status. A lot of Nintendo's Switch games were and still are $60. It's clear $70 is their new $60, as it was for many publishers.
I feel Nintendo thinks if they offer good to steep discounts (or price cuts) a year or two into a game's life, it will hurt the early sales. Yeah, $70 is a lot for a game. But it's a game that will hold its price.
I don't think $80 will be as standard as $70 for Nintendo's Switch 2 games, but it's going to happen more than a few times.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







