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Norion said:
Otter said:

I don't think this is any cause for concern. This is essentially 3 weeks of sales and on an early yet quickly growing userbase. I wouldn't of expected it to be past 1.5m at the moment across both SKUs.

Considering Switch 2 is the more popular version (75-80% based on UK/Japan) and all of those digital sales are being attributed to S1, it may actually be passed 1m on the platform (S2) or at least very close to. 

The concern is that Metroid games have poor legs and with how reception and word of mouth of this one has gone I really doubt that'll be much different here. The early userbase part doesn't help that much when there's a Switch 1 version unless there's a lot of people holding out till they get a Switch 2 but the Metroid fanbase being relatively hardcore for a Nintendo one means they've probably already largely gotten Switch 2's for it. Some of the ones that haven't will not bother buying it now due to the reception and word of mouth so the final total could be only around 2m in the end which is not ideal for such a long and troubled development cycle.

Even with poor legs you can still more than double your launch numbers over several years. I think more to the point, what sales numbers were people hoping or expecting in it's first 3 weeks?

All we know is Switch 2 physical sales <1m

Switch1 (total sales) +Switch 2 digital <1m

Considering its biggest platform (S2) has had its sales split in 2, we could technically be looking at 700k + 800k (1.6m). We just don't know...

Last edited by Otter - 2 days ago