| Kyuu said: GameCube's. Kinda ugly with a poor d-pad. But light and comfortable and just felt really nice overall. |
There were only a handful of 2D fighters on GameCube, Smash being the most prominent.
2D games were quite rare on GameCube, like on N64. Yeah, it would've been nicer for the GameCube to have a better D-Pad. But so few 2D games came anyway and the D-Pad is fine for menu selection, secondary functions and all even if it's not a good D-Pad.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







