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Leynos said:

In 2006 I believe it was reported Wii manufacturing costs were $160.

Which means that Nintendo would not have charged less than $199.99 since they typically make a profit on hardware, even at launch.

3DS was sold at a loss for a time following its price cut. GameCube was most likely sold for a loss when it was cut to $99.99. Wii U was apparently sold at a loss from the beginning.

Even with its weak processing power, Wii was not going to cost anything below $170-$200 at launch. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima