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Sephiran said:
Otter said:

I don't think we'll see much evolution in the software chart even with NS2 now getting much better support. The games Japan loves are the kind that Nintendo make and those with brand behind it... But I don't see many 3rd parties shifting to accommodate it, I think we'll continue to see Nintendo dominate 80-100% of the top 10 and then 70-80% of the top 30 (discounting reoccurring skus)

I think its more the fact that since PS1, a lot of third parties have built their audience fully on PS, meaning games like Yakuza, Final Fantasy, Resident Evil, Tekken and many more don't really have an audience on Nintendo consoles, those are all on PS in Japan. It would take a very long time for those PS connected third party games to build an audience on Nintendo consoles in Japan. Other third party franchises like Dragon Quest have no problem selling on Nintendo consoles because that franchise have continued to build an audience on both Nintendo and PS consoles.

The PS4 had a home console monopoly for a good 4 years though, I think the fact it didnt achieve more than 10m reflects that the games just weren't inherently appealing to the Japanese audience. As opposed to the audience not finding the games because they were on playstation,

And typically you don't need years of growing if the experience actually caters to tastes of a large userbase. Breath of the Wild didn't need 4 sequels to explode for example, and conversely the Xenoblade gamesdidn't significantly grow in the Switch's life despite 4 releases and very little competition in the genre.
Last edited by Otter - on 20 December 2025