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haxxiy said:
The_Yoda said:

The statement "sadly Nintendo never sells at a loss" is not entirely accurate.  I believe it was the 32GB model of the WiiU that initially sold at a very slight loss.  If memory also serves though 1 game purchase with the system put them back to profitable.  I cannot remember if that had to be a first party game or not.  That said, while it does set president, I find PAO's idea unlikely.  It would be smart of them in my opinion but ... I share your skepticism. 

Not to mention the extremely dire 2003 situation that forced them to sell GameCubes for $99. The losses per unit must have been so large that it cost over half of their net profits in the following quarters.

But I don't see Switches being sold at a loss unless they're piling up in inventory like it happened to the GC.

3DS was sold at a loss when it got a price cut a few months before the holidays. Nintendo was not profiting on $169.99 for 3DS which is why it launched at $249.99.

I don't think Nintendo will eat all tariffs or be willing to sell Switch and Switch 2 at a loss.

To this day, I think Switch has never been sold at a loss once. I don't think Nintendo needs to at this point since Switch is on the way out. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima