Hardstuck-Platinum said:
I know PS4 ran games better than PS3, that's obvious. My point was, there is an aspect of the PS4 that was not 2x better than PS3 and that was it's CPU and that's why it didn't Skyrim was only 30fps just like the PS3. To have 60fps you'd need every aspect of the hardware to be 2x better than last gen consoles and Switch 2 is not, meaning that it's stuck at 30fps and there is nothing BGS's could've done about it to get it to 60. If you want to believe that Fromsoft/Gearbox and now BGS are all incompetent/lazy that's up to you but it's just disturbing to see that people would rather smear quality and highly respected devs over criticising nintendos hardware even though Nintendo has not made powerful and competitive hardware in decades. |
As if devs never clearly showed lack of care for ports of their games.
More specifically, as if Bethesda never showed lack of care for their games.
They literally relaunched games they knew had lots of bugs for a decade and never cared for fixing loads of them. Google Fallout 76 and go see how highly respected its launch was. Bethesda actually got a free pass for criticism for several years because people lacked their games, even as they were broken.
There is nothing that can justify the Switch 2 not being able to run Skyrim at 60fps, Switch 1 runs The Witcher 3, that's a native PS4 game, one of the games used the most as a showcase for years.
You are not talking about the Switch 2 having to be able to run a demanding native PS5 game at 60fps, Skyrim is from 2011 brother.








