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Davy said:

Noone bought PS2 for first party exclusives. It was the platform you could play all third party games.
And noone cares for Nintendo Exclusives in home consoles, Nintendo 64, Gamecube and Wii U sales show this.

I disagree with both. PS2 had more third-party games than Xbox or GameCube, but there was still some overlap. PS2 first-party games could be a deciding factor, even if only for 5-10 million customers.

I think N64, GCN, and Wii U sales show there is a floor for people buying Nintendo platforms almost exclusively for Nintendo games. And I think that floor for Nintendo home consoles is around 5-10 million customers. 

In all fairness, I think across the industry there are about 5-10 million customers in that broad range who will buy a platform for exclusives. Saturn and Dreamcast both sold over 5 million but below 10 million. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima