| Davy said: Noone bought PS2 for first party exclusives. It was the platform you could play all third party games. |
I disagree with both. PS2 had more third-party games than Xbox or GameCube, but there was still some overlap. PS2 first-party games could be a deciding factor, even if only for 5-10 million customers.
I think N64, GCN, and Wii U sales show there is a floor for people buying Nintendo platforms almost exclusively for Nintendo games. And I think that floor for Nintendo home consoles is around 5-10 million customers.
In all fairness, I think across the industry there are about 5-10 million customers in that broad range who will buy a platform for exclusives. Saturn and Dreamcast both sold over 5 million but below 10 million.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima







