firebush03 said:
TBF there is a lot of nuance to this list. MP2:Echoes released (i) later into the GCN lifecycle and (ii) on the same day as Halo 2. There was never any hope for that game. MP3:Corruption & MP:Hunters released on a system in which non-casual titles sold infamously poor. MPRemastered was shadow-dropped with virtually no marketing. And every single one of those 2D Metroids released in very desirable conditions, whether that be on a system in which non-casual games sold well and/or a system which sold very well (i.e. NES, GB, GBA, NSW). Accounting for these confounding variables, I’d personally argue that 3D Metroid has far better mainstream appeal than a 2D Metroid any day. Had Dread been a fully 3D experience with the amount of marketing it had received, I would not be surprised if the game had broke 5mil LTD. |
It did not. Halo 2 launched 9 NOV 2004. Prime 2 launched 15 NOV 2004.
I remember because I played the hell out of both :D







