By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:

FF7 Intergrade on Switch 2 looks to hold up remarkably closely to the PS5, Series X, and PC versions. Impressive stuff.

This is one of those comparisons that isn't so technically impressive to me but once again a great reminder of all the great AAA PS4 spec experiences the Switch should be able to handle flawlessly. Also benefits of software designed for that hardware bracket without over reliance on upscaling, rautraycing or virtual geometry. So clean compared to games that push everything at hardware. Can't wait to see what nintendo 1st party games like Zelda, Xenoblade achieve.

Comparison wise Intergrade is extremely performant on PC and steam deck runs it stably at at Max. A lot of lighting changes are artistic. I think base PS4 could even run the same code if it wasn't targeting a native 1080p. The texture issues later in the game, particularly pop in/slow loading is probably the place the hardware really reached it's limit and where S2 hardware will really shines over it.

Last edited by Otter - on 21 October 2025