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JWeinCom said:
BraLoD said:

How is it even a question?

The game is announced, not released, and if you don't pay $90 or $100 you do not get all the content it has announced right not, so by definition, it is not complete, as it is not whole.

So, lets say instead, Nintendo didn't announce the DLC, then waited like three months, and announced/released it then. That seems to mean the original was complete by your definition, but the end result to the gamer is absolutely the same. What you're actually objecting too is the timing of the DLC announcement/release.

It is not like development works by having the team just putting in as much time as they can and then putting whatever they have on release date in the game. There are budgets, and it is quite possible that they used more resources than they otherwise would have had they not planned for DLC.

Personally, my opinion is that if the game has enough content to be worth it at launch, I really don't care if/when DLC is launched. 

Story DLC being announced before the game releases versus story DLC being announced months after the release have vastly different taste, indeed.

Buying a game and before launch having official confirmation that if you don't pay extra for it (to the point it reaches $100) you won't have the full story is completely insane.

Even as companies can and will have this kind of stuff ready or almost ready by launch and wait for the announcement, this can be the case, yes, when it's made official before launch it goes from speculation realm, which you never know, to being official.