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sc94597 said:
HoloDust said:

Not sure about that "minimal performance impact" - don't have the game, so I can't test it myself, but on Ampere it's around 25-30%.

Everything I have read and experienced on the topic has been a few % in either direction depending on the game's denoisers. 

Sometimes there is a performance uplift because multiple shader-based denoisers that consume CUDA-core resources are replaced by the RR model that utilizes tensor cores. Other times there is a penalty if the denoiser it replaces was already light-weight. 

Cyberpunk 2077 used to require DLSS SR to be active to use RR, so I can see there being a heavy performance penalty there. But they updated that IIRC?

Haven't really tested this myself, so pulling data from net, but it seems that RTX 40 & 50 are those few %. Ampere gets hit much more.