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JWeinCom said:

My most recent playthrough was on Switch and N64 (via Nintendo 64 app on Switch). 

Didn't mind the motion controls now, and don't remember having any issues on Wii either. They add a very much needed layer of depth to the combat which in OOT was a bit basic. Revolutionary in the mid 90s, but basic by today's standards.

I wanted to play on the Switch app cause I have an N64 controller. I have played the 3DS version, but I don't remember the changes to have been that excessive. The inventory management was a bit better especially since you could map the boots to buttons. And there was a hint system I think. 

Next time I play through it, which probably won't be for a few years cause I'll probably replay other Zelda games first, I'll probably do the Master Quest version on 3DS. Maybe it will change my mind.

My Wii version experience was atrocious as far as Fi's annoyance of telling me to take break and telling me to change my batteries.

But what made me mad was how awful the motion plus was , had to re-calibrate every couple of hours. 

Aside from that SS was a pretty good game, was in my top 5 until recently.

My top 5 right now....

1. Breath of the Wild (WiiU)
2. Twilight Princess (GCN)
3. Ocarina of Time (3DS)
4. Majora's Mask (3DS)
5. Link to the Past (SNES, GBA)

(If I didnt play OoT3D and MM3D , then Link's Awakening would have been #4 and SS would have been #5)

Planning to play SS on Switch eventually alongside BotW, ToTK, Link's Awakening remake and Echoes all which I have.