Hardstuck-Platinum said:
RedKingXIII said:
I really don't think the Switch 2 is the issue here. CD Projekt Red managed to make a Cyberpunk 2077 version that is competent on the same console while it barely runs on the PS4.
If Elden Ring is struggling that hard it's all on From.
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We can't act like it's only Elden Ring showing these problems. Borderlands 4 isn't a Solid 30 either according to randy Pitchford. I'm sorry but it's worse for Switch 2 than I was expecting. I thought the games that ran Ok on PS4/Xbone would all be fine on Switch 2, and only the XBSS/X and PS5 only titles would suffer, but that was actually overly optimistic. 1GHZ Arm CPU and 62GB memory bandwidth just isn't going to work well enough for most titles.Â
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Borderlands 4 "ran Ok on PS4/Xbone"? On platforms the game isn't releasing on? Or were these two sentences meant to be disconnected?
This is the current state of released cross-gen titles. You'll have to view in Desktop mode if you are on a phone.
sc94597 said:
So I decided to catalog the relatively demanding multiplatform games released so far and how they compare on PS4 vs. Switch 2 vs. Series S. Half of the games in this set (4 out of 8) had higher framerates on Switch 2 than PS4 and 6 of them had higher max resolutions. The Series S was 8/8 and 6/8 respectively. Of course this isn't looking at graphics quality, and effective image quality (which the Switch 2 is advantaged with giving DLSS often has an advantage compared to TAA/FSR 2 at 1080p, with trade offs of course.)
| Game |
Switch 2 (Docked) – Resolution |
Switch 2 (Docked) – Framerate |
PS4 – Resolution |
PS4 – Framerate |
Series S – Resolution |
Series S – Framerate |
S2 vs PS4 (Res) |
S2 vs PS4 (FPS) |
Series S vs PS4 (Res) |
Series S vs PS4 (FPS) |
Series S vs S2 (Res) |
Series S vs S2 (FPS) |
| Apex Legends |
1080p |
Nearly-solid 60fps |
Variable 720–1080p |
Variable 45–60fps (avg ~50) |
1080p |
60fps (120fps mode available) |
+ |
+ |
+ |
+ |
= |
+ |
| Hogwarts Legacy |
720p → 1080p (DLSS) |
30fps |
864p |
30fps |
1080p (Fidelity) / 900p (Perf) |
30fps (Fidelity), 60fps (Perf) |
+ |
= |
+ |
+ |
+ |
+ |
| Civilization VII |
4K (Quality) / 1080p (Perf) |
30fps (Quality), 60fps (Perf) |
1080p |
30fps |
Variable 1080p–1440p |
60fps |
+ |
+ |
+ |
+ |
- |
= |
| Cyberpunk 2077 |
720–1080p (Quality) / 540–1080p (Perf) |
30fps (Quality), 30–40fps (Perf) |
720–900p |
30fps |
1080–1440p (Quality) / 720–1080p (Perf) |
30fps (Quality), 60fps (Perf) |
+ |
= |
+ |
+ |
+ |
+ |
| Fortnite |
2176×1224 |
Stable 60fps |
900–1080p |
60fps (with significant drops) |
1440p (60 mode) / ~1200p avg (120 mode) |
60fps (Performance), 120fps (Ultra Perf) |
+ |
+ |
+ |
+ |
+ |
+ |
| Hitman 3 |
1152p |
30–60fps |
1080p |
30–60fps |
1080p |
60fps |
+ |
= |
= |
+ |
= |
+ |
| No Man's Sky |
1080p (Perf) / 1440p (Quality) |
45–60fps (Perf), 30fps (Quality) |
1080p |
30fps |
1440p (dynamic Perf) / 1440p (Quality) |
60fps (Perf), 30fps (Quality) |
+ |
+ |
+ |
+ |
+ |
+ |
| Street Fighter 6 |
540p native → 1080p via DLSS (1v1 fights) |
60fps (1v1); WT 30–60, 30 in WT battles |
1080p |
60fps (1v1); WT battles 30fps |
1080p |
60fps (all main modes) |
= |
= |
= |
+ |
= |
+ |
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Last edited by sc94597 - on 22 August 2025