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So I decided to catalog the relatively demanding multiplatform games released so far and how they compare on PS4 vs. Switch 2 vs. Series S. Half of the games in this set (4 out of 8) had higher framerates on Switch 2 than PS4 and 6 of them had higher max resolutions. The Series S was 8/8 and 6/8 respectively. Of course this isn't looking at graphics quality, and effective image quality (which the Switch 2 is advantaged with giving DLSS often has an advantage compared to TAA/FSR 2 at 1080p, with trade offs of course.

Game Switch 2 (Docked) – Resolution Switch 2 (Docked) – Framerate PS4 – Resolution PS4 – Framerate Series S – Resolution Series S – Framerate S2 vs PS4 (Res) S2 vs PS4 (FPS) Series S vs PS4 (Res) Series S vs PS4 (FPS) Series S vs S2 (Res) Series S vs S2 (FPS)
Apex Legends 1080p Nearly-solid 60fps Variable 720–1080p Variable 45–60fps (avg ~50) 1080p 60fps (120fps mode available) + + + + = +
Hogwarts Legacy 720p → 1080p (DLSS) 30fps 864p 30fps 1080p (Fidelity) / 900p (Perf) 30fps (Fidelity), 60fps (Perf) + = + + + +
Civilization VII 4K (Quality) / 1080p (Perf) 30fps (Quality), 60fps (Perf) 1080p 30fps Variable 1080p–1440p 60fps + + + + - =
Cyberpunk 2077 720–1080p (Quality) / 540–1080p (Perf) 30fps (Quality), 30–40fps (Perf) 720–900p 30fps 1080–1440p (Quality) / 720–1080p (Perf) 30fps (Quality), 60fps (Perf) + = + + + +
Fortnite 2176×1224 Stable 60fps 900–1080p 60fps (with significant drops) 1440p (60 mode) / ~1200p avg (120 mode) 60fps (Performance), 120fps (Ultra Perf) + + + + + +
Hitman 3 1152p 30–60fps 1080p 30–60fps 1080p 60fps + = = + = +
No Man's Sky 1080p (Perf) / 1440p (Quality) 45–60fps (Perf), 30fps (Quality) 1080p 30fps 1440p (dynamic Perf) / 1440p (Quality) 60fps (Perf), 30fps (Quality) + + + + + +
Street Fighter 6 540p native → 1080p via DLSS (1v1 fights) 60fps (1v1); WT 30–60, 30 in WT battles 1080p 60fps (1v1); WT battles 30fps 1080p 60fps (all main modes) = = = + = +

Last edited by sc94597 - on 14 August 2025