By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HoloDust said:
curl-6 said:

I just don't see this having any real impact on Switch 2.

The two are such wildly different things that I don't see any significant number of people opting out of Switch 2 in favour of gaming on their phone; there just isn't a real audience on phones for console style games.

https://gbatemp.net/threads/apples-aaa-mobile-gaming-efforts-seem-to-be-failing.657776/

https://gamerant.com/aaa-games-not-selling-on-iphone/

https://www.gamereactor.eu/the-failure-of-aaa-mobile-games-resident-evil-2-remake-barely-made-100000-1485453/

Yeah, port of big console/PC games usually don't sell much on mobiles. Except when they are Minecraft with $1.4B in revenue, Call of Duty Mobile with $3B, Genshin Impact with $5B and PUBG Mobile with $10B.

What about when you have your whole Steam (or some other) library available to you that way, either locally/streamed or combined?

nVidia just went super cocky on Gamescon - they put two identical LG TVs side by side, one with PS5 Pro, other with GeForce Now and ran CP2077 on them. Guess which one looked better? Currently, in Ultimate tier, you get RTX 4080 equivalent. Soon, as they've announced, this will be RTX 5080. So you want to play new AAA with all the bells and whistles turned on/4K/240fps? Pay $22 more for GeForce Now for that month (or $11 for Performance tier) and knock yourself out wherever you are. Oh, and those TVs have built in GeForce Now.

This shit is coming, whether we like it or not.

We've been hearing this since like the mid 7th gen, and yet Switch/PS4/PS5/Switch 2 are still selling gangbusters.

They're different markets.