HoloDust said:
curl-6 said:
I've been hearing this stuff for over a decade now since smartphones took off, yet attempts to try to bring core gaming to phones have consistently failed miserably. They're just two entirely different things, people don't go to their phones for the kind of experience you get on a console. |
I'm thinking you're thinking a bit in extremes here - it's not black and white, this will just eat into dedicated market, not erase it.
After all, this is exactly what MS is betting on for future, access from everywhere. Valve is getting more aggressive. And streaming services are now leaps above of what they used to be (I know, I was fiddling with them back in days of Gaikai and OnLive) - I've just tried FFXVI on my phone via GeForce Now Free...2080 level GPU (so ~ current consoles level), 60fps, no noticeable lag (via WiFI), great picture quality), you just need a la Xperia Phone/PSP Go slide out add-on for phone, or something even better (slide out on both sides), for convenience of physical controls on the go, without having to lug around something bulkier, and you're good to go. Would I play games that way? No - but I don't even play Switch(s) as handhelds, for me handheld experience is something completely different than what these portables offer. But I think many would. As I said, that blue ocean will get more red...just don't expect it to happen over night. |
I just don't see this having any real impact on Switch 2.
The two are such wildly different things that I don't see any significant number of people opting out of Switch 2 in favour of gaming on their phone; there just isn't a real audience on phones for console style games.
https://gbatemp.net/threads/apples-aaa-mobile-gaming-efforts-seem-to-be-failing.657776/
https://gamerant.com/aaa-games-not-selling-on-iphone/
https://www.gamereactor.eu/the-failure-of-aaa-mobile-games-resident-evil-2-remake-barely-made-100000-1485453/