sc94597 said:
So it is mostly vibe-based then? Because even if we are just looking at internal resolution, the Switch 2 (docked) is averaging about 32% more pixels than base PS4 and has a far more stable frame-rate in Cyberpunk 2077. And that is with DLSS eating up some of its resources. DK spent a significant share of its development as a Switch 1 game, and it doesn't really use too many 9th Generation features. It's not using DLSS either. Though I would say its voxel engine probably would struggle on base PS4's CPU, given that the frame-rate drops on the Switch 2 seem to correspond with CPU-heavy loads and Switch 2's CPU is moderately better than the base PS4's (and slightly better than the Pro's.) Plus voxel engines are CPU/memory hungry workloads. Edit: |
Partially based on vibes, but also based on how demanding games are. On paper the 5090 kills my 4090, actual real-world performance, 5-8% improvement. And 5-8% means nothing. I don't personally believe a 30% increase in power means much anymore. I wouldn't upgrade my GPU unless I was looking at a good 100% jump. Games are just too demanding to get meaningful benefit from 20-30% power jumps.
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i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
Switch OLED







