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Chrkeller said:
Bumblaster said:

I"m a normal gamer, not a 'competitive gamer'. 120fps is a waste of resources for me.

Even with normal gaming higher fps results in more responsive and accurate controls.  It factually isn't diminishing returns.  Personal preference doesn't change this.  

Diminishing returns specifically relates to human perception. A character model with 1billion polygons objectively has 1000x more polygons than a character model of 1million polygons, the point is an average person cannot discernibly perceive that difference/

Sensitivity to lag and input response varies a lot between people, I've never been sensitive myself but I mostly play single player games... Then my brother said he doesn't like playing Smash Bros on the TV because of more input lag. There objectively is more anytime a image gets transmitted to an external source, I've just never in my life noticed it. There comes a point however where across the spectrum of gamers, the vast majority cannot detect that extra 10-20ms of lag. 

This stuff is also conditioned, so naturally console gamers are going to be especially less sensitive.