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Chrkeller said:
curl-6 said:

Nice summary; one thing though, Hitman is 1152p as per DF, with DLSS on top of that, so significantly above PS4.

Also just a heads up, Redkong is an alt account so there's no point in engaging with him, he is purely here to downplay and concern troll.

Hitman on the S2 also hits low 20 fps in certain areas.  So far the S2 seems to struggle maintaining stable fps.  Hitman also has low resolution background NPCs.  

Hitman's well above 30fps for the majority of gameplay though, and IOI have stated that performance improvements are coming.

Ports early in a system's life not having ideal performance is pretty common.

Chrkeller said:
curl-6 said:

Outlaws isn't cut back on Switch 2 cos of RT specifically, it's cut back cos it's an ambitious open world title that pushes PS5 and Xbox Series hard in terms of everything from detail to asset streaming, to the point where it maxes out at just 30fps on Series S with drops to 720p.

It's not in any way an indication that the hardware can't do RT with a stable framerate or a decent resolution, just that a high end home console game in general will require compromises to function on a contemporaneous portable device, which we already knew.

Sure.  My 4090 can't do high RT without massive fps hits... but the S2 can!  Dude, be reasonable.  RT is EASILY  the biggest fps killer when it comes to graphics.  High RT with spider 1, which is a ps4 game, drops my 4090 to below 60 fps.  I really don't think you understand how much RT kills performance.

The RT that's stressing your 4090 will be a lot more demanding than the RT we see on current consoles though.