By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrkeller said:
HoloDust said:

I will guess you've seen this video, but if you haven't...

There is no fallback...as in, most games that have RT option, have it on certain things, but with still a lot of things being solved the other way if RT is disabled. Not so for SWO.

I am aware and to be clear I am not disputing the S2 does RT.  I am disputing the S2 doing RT with a stable framerate at a good resolution.  And SWO, thus far is showing this.  Clear dips in the low 20s and very clearly lower resolution.

Outlaws isn't cut back on Switch 2 cos of RT specifically, it's cut back cos it's an ambitious open world title that pushes PS5 and Xbox Series hard in terms of everything from detail to asset streaming, to the point where it maxes out at just 30fps on Series S with drops to 720p.

It's not in any way an indication that the hardware can't do RT with a stable framerate or a decent resolution, just that a high end home console game in general will require compromises to function on a contemporaneous portable device, which we already knew.