sc94597 said:
Which is why I don't think we should do away with half-tiers (or rather dedicated GPU's would have their own tiering system by generation and budget, as they do.) And we are talking about lighting, geometry, render pipelines, etc. here, not just mere game support for its own sake. The reason why the GTX 1080ti can't play Indiana Jones is because it doesn't support ray-tracing global illumination accelerated at the hardware level. That is an actual performance difference that affects the capacity to do a 9th Generation capable render-load. And it just happens to be the case that when you take 8th Generation (and equivalent hardware) out of the picture (as has finally been done with consoles, quite late for my preference) things that 8th Generation (and equivalent hardware) can't do very well (like RTGI or GS) suddenly are prioritized and game support for these 9th Generation workloads increases, with support for the old hardware dropping. |
You are free to do what you want. I don't believe in half tiers. Not sure what else to tell you.
Let me ask you this. If we have a linear line for performance. The ps4 is a 1, the ps5 is a 10... what number do you give the S2?
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