| Soundwave said: Actually it's funny to look back at about a year ago on this forum. |
Some of these people weren't tech savvy enough, or just weren't taking tech like DLSS into account. If you thought the hardware would be more so PS4 level at that time, which wasn't a terrible guess, then it would seem unlikely that SW2 would be able to do what it now can.
Another thing they likely didn't take into account, is how willing devs might be this time around, to go the extra mile to optimize their games to the max for SW2. With SW1 sales being what they are, it's no surprise that SW2 can play some games that would've seemed unlikely back then.
PS1 - ! - We must build a console that can alert our enemies.
PS2 - @- We must build a console that offers online living room gaming.
PS3 - #- We must build a console that’s powerful, social, costs and does everything.
PS4 - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.
PRO -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.
PS5 - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.
PRO -&- We must build a console that Super Res upscales and continues the cost increases.







