Kynes said:
That's not what we were talking about. Switch 2 has a very noticeable performance improvement over Switch. We already have many people complaining about the price of the console, what I was pointing out is that if a manufacturer developed a console with the specifications necessary to address his complaints, we would end up with a much higher price and larger dimensions, with a much shorter battery life. The price of nodes at TSMC have skyrocketed with each node reduction, especially with multi deep ultraviolet layer nodes, which means that the hardware would skyrocket in price if you increased the performance to that of a Series S in a physical format the size of Switch 2. In any design, you have limitations in terms of price, dimensions, cooling, power consumption... and Nintendo has chosen the option they feel most comfortable with among all the ones they had, including the compatibility advantages of continuing with Nvidia. No one can beat the limitations imposed by physics. |
So it's only performance that is the selling point?
So you agree then based on performance that the Rog Ally X is the better buy?
| sc94597 said: Even with the ram limitations I think it wouldn't be too difficult to get an adequate (not great but playeable) experience. The Haswell i7 + RTX A400 system I was talking about only has 8 GB of DDR3 (and the RTX A400 has 4 GB of VRAM) and I am able to get a consistent 1080p 40fps DLSS performance on it with low/med settings. That is a low internal resolution but par for the course with the Switch 2 and doesn't look too bad. Edit: Plus the Series S runs the game adequately, of course. |
It would be a pretty janky experience with only 8GB System + 4GB VRAM. - Playable, but janky.
We also need to remember that technologies like DLSS also tends to gobble up Ram... And the Switch 2 only has 9GB of the stuff available for gaming, just slightly more than your System Ram.
Your Quadro is basically half a Nintendo Switch in terms of GPU resources, so it's actually pretty impressive you are getting 1080P, 40fps... Albeit with DLSS. I don't imagine you are pushing any visual settings though.
But like I alluded to prior... Any game that can run on a Playstation 4 or Xbox Series S, should have no technical reasons on why it couldn't run on the Switch 2 just fine, there will be downgrades in some areas, upgrades in others to work within the strengths/weaknesses of the Switch 2, but it's more than feasible.

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