Pemalite said:
Ram. Oblivion Remastered loves it's Ram... It's using 7.5GB System Ram on my System and over 13GB of VRAM, granted that's at Ultra with no upscaling.
Oblivion remastered *should* scale down towards the Switch 2 as it can run on the Steamdeck, but it might be a fairly janky experience due to the limited 9GB of Ram on the Switch 2, which will necessitate streaming assets from much slower storage... Which has actually been the achilles heel of most of the Elder Scrolls games on consoles. (Oblivion on 360, Skyrim on PS3)
Obviously you will lose visual flairs like Lumen Hardware Global Illumination and the need to use DLSS as a crutch.
Oblivion remastered looks incredible on high end hardware... But a light game it is not when things are dialed up.
In Short... Any games that runs on a Steamdeck, Rog Ally X, Playstation 4 or Xbox Series S should run on Switch 2, it's just what sacrifices, changes or optimizations that need to be done to get it there.
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Even with the ram limitations I think it wouldn't be too difficult to get an adequate (not great but playeable) experience.
The Haswell i7 + RTX A400 system I was talking about only has 8 GB of DDR3 (and the RTX A400 has 4 GB of VRAM) and I am able to get a consistent 1080p 40fps DLSS performance on it with low/med settings.
That is a low internal resolution but par for the course with the Switch 2 and doesn't look too bad.
Edit: Plus the Series S runs the game adequately, of course.
Last edited by sc94597 - on 16 June 2025