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Cerebralbore101 said:
curl-6 said:

There were plenty of Wii games made with "love and care"; Mario Galaxy 1 & 2, Zelda Twilight Princess & Skyward Sword, Metroid Prime 3, Donkey Kong Country Returns, Mario Kart Wii, Sin & Punishment Star Successor, Monster Hunter 3, Xenoblade Chronicles, The Last Story, etc.

firebush03 said:

It’s very hard to say. It doesn’t seem that third-party was looking to support DC, so Sega would’ve needed some killer 1st party titles, which—judging by Sonic Heroes, Shadow the Hedgehog, and Sonic ‘06–doesn’t sound like a very safe bet. DC would’ve sold far less than GCN regardless of if the system ran until 2005/2006, and the subsequent generation would’ve not been any kinder with Nintendo dominating the casual/family-friendly & JP market.
That all to say: Sega would’ve probably been stuck at a distant fourth place. If they stuck around until the late-2010s, however, I could definitely see a Sega system racking up some really strong figures! With all that Sega has been putting out, as well as the third-party support likely being present (assuming Sega stuck with similar hardware infrastructure as PS5/XBSXS), I could see a Sega system today burning through 40-50mil units.

Interesting; why do you think Sega would suddenly have a better shot in the late 2010s? Are you basing that on their software output, or do you see an opening in the hardware market then?

I was referencing the motion control style games like Wii sports. I love my Wii and have 25 Wii games to this day.

I mean, I'd argue Wii Sports (and Resort) was actually a quality game that was very much made with care. It may be simple, but that's by design in order to make it as accessible as possible. 

It would have been interesting to see Sega's take on a Wii-like console though; they did release some bangers that gen such as Sonic Colours and Generations, All Stars Racing and its sequel Transformed, Bayonetta, Vanquish, House of the Dead Overkill, Madworld, etc.

Last edited by curl-6 - on 19 May 2025