curl-6 said:
| Cerebralbore101 said: Dreamcast 2 launches in 2005. It has motion controls and is about as powerful as the OG Xbox. Ninja Gaiden is a launch title and not on Xbox. Sega uses its extensive arcade experience to make a ton of fantastic and genuinely fun arcade style titles like Sambo Di Amiga, Fishing Games, Golf Games, Baseball Games, etc. Unlike the Wii these games are made with love and care. No Mii-Style graphics. No tech-demo-pack-in like Wii Sports. Actually, good games with motion controls. |
There were plenty of Wii games made with "love and care"; Mario Galaxy 1 & 2, Zelda Twilight Princess & Skyward Sword, Metroid Prime 3, Donkey Kong Country Returns, Mario Kart Wii, Sin & Punishment Star Successor, Monster Hunter 3, Xenoblade Chronicles, The Last Story, etc. firebush03 said:
It’s very hard to say. It doesn’t seem that third-party was looking to support DC, so Sega would’ve needed some killer 1st party titles, which—judging by Sonic Heroes, Shadow the Hedgehog, and Sonic ‘06–doesn’t sound like a very safe bet. DC would’ve sold far less than GCN regardless of if the system ran until 2005/2006, and the subsequent generation would’ve not been any kinder with Nintendo dominating the casual/family-friendly & JP market. That all to say: Sega would’ve probably been stuck at a distant fourth place. If they stuck around until the late-2010s, however, I could definitely see a Sega system racking up some really strong figures! With all that Sega has been putting out, as well as the third-party support likely being present (assuming Sega stuck with similar hardware infrastructure as PS5/XBSXS), I could see a Sega system today burning through 40-50mil units. |
Interesting; why do you think Sega would suddenly have a better shot in the late 2010s? Are you basing that on their software output, or do you see an opening in the hardware market then? |