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Wyrdness said:

People are coming across as if physical is an eternal format it isn't as physical formats have a lifespan themselves which takes a hit each time it's played and over time, this is before we get to the whole issue of day one patches which undermine the whole argument of physical.

This.

I buy both physical and digital. With Switch, I'm more physical-heavy for retail games. Yes, there are scary unknowns for digital. But so far, I've had discs and such stop working due to scratches or other things versus any big issues with digital purchases. Now physical still has plenty of advantages and I am worried about losing access to some of my digital library one day.

But physical is not eternal either, as you said.

I do find it unfortunate that Switch 2 seemed like it was going to be a haven for physical games and now it seems like it will help kill them more aggressively than we expected. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima