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Soundwave said:
IcaroRibeiro said:

As stated I'm happy for the multiplat. Too many years reading again and again excuses of how timed exclusivity was killing FF. Now people will understand timed exclusivity was never an issue

Poor PC sales already support this, but now we will confirm with all evidence needed 

Except the sales on PC weren't poor? 

If anything the baseline on the PS5 being low means it's very easy for things like PC and Switch 2 ports to meaningfully boost the end LTD run for a game like FF7 Rebirth. That extra 500k+ or whatever they will get from PC + another 500k+ from Switch 2 boosts the overall sales of the game significantly, whereas something like say Witcher 3 on Switch 1 which was successful is still only like 1.15-2 million copies sold against like 50 million copies total. 

And I think 500k+ is a bit of a conservative estimate too, Remake and Rebirth ports on Switch 2 in particular will do well in light of there not being a new Zelda game early in the Switch 2's product cycle IMO. 

I think he means poor relative to other successful PC releases. Of course it banks SE profit but it's not the sort of sales difference which makes a game like FFVII Rebirth go from a big sales disappointment to a big success. The optics around FFs decline focused a lot of exclusivity as opposed to the actual content of the games themselves. I think the point being made, is that a wider release across platforms will shift this conversation. 

I think Remake will do great  on Switch 2 (1.5m), I think Rebirth will see a huge drop off just as it saw on Playstation. Fundamentally the audience chose not to come back and I don't see that changing drastically on Nintendo's platform.