Soundwave said:
Except the sales on PC weren't poor? If anything the baseline on the PS5 being low means it's very easy for things like PC and Switch 2 ports to meaningfully boost the end LTD run for a game like FF7 Rebirth. That extra 500k+ or whatever they will get from PC + another 500k+ from Switch 2 boosts the overall sales of the game significantly, whereas something like say Witcher 3 on Switch 1 which was successful is still only like 1.15-2 million copies sold against like 50 million copies total. And I think 500k+ is a bit of a conservative estimate too, Remake and Rebirth ports on Switch 2 in particular will do well in light of there not being a new Zelda game early in the Switch 2's product cycle IMO. |
I think he means poor relative to other successful PC releases. Of course it banks SE profit but it's not the sort of sales difference which makes a game like FFVII Rebirth go from a big sales disappointment to a big success. The optics around FFs decline focused a lot of exclusivity as opposed to the actual content of the games themselves. I think the point being made, is that a wider release across platforms will shift this conversation.
I think Remake will do great on Switch 2 (1.5m), I think Rebirth will see a huge drop off just as it saw on Playstation. Fundamentally the audience chose not to come back and I don't see that changing drastically on Nintendo's platform.







