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Zippy6 said:
Darc Requiem said:

No, this information isn't from some random "Sega Employee". Makoto Suzuki from RGG Studios, the direct of the game, is the one says the games runs in 4k at 60fps on Switch 2. 

https://noisypixel.net/yakuza-0-directors-cut-switch-2-new-cutscenes-4k-support/

"Suzuki also commented that 4K resolution is supported, assuming the console is connected to an applicable monitor."

4k resolution support does not necessarily equal native 4k. It could be using upscaling. Unless they have explicitly said it's "native 4k" then it shouldn't be automatically assumed it is. Many games have been advertised as 4k on ps5/xsx but are using upscaling/dynamic resolution.

I'm just saying the OP says "Native" when I haven't yet seen Sega use the word "Native" anywhere yet. Whether it is or isn't will be clarified eventually.

You can check the original Famitusu interview. There is no mention of upscaling moreover, we are talking about a remaster of a PS3 game. This isn't a Dragon Engine title like Yakuza Kiwami 2 or Yakuza 6. If those were 4K, 60fps then upscaling would clearly be involved. 

https://www.famitsu.com/article/202504/38809