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Zippy6 said:
Otter said:

Honestly any game which has 60fps as the base on PS5/SX automatically puts itself in a good position of having a strong 30fps/HD port on Switch 2.

While docked the Switch 2 should have no real problem running anything the Series S can with just a little work. The bigger question right now is how it holds up for handheld play in demanding titles. If the datamined clock speeds are accurate it almost halves the GPU speed when undocked. With Series S already dropping below 1080p30 in certain titles it'll be interesting to see what happens there. it shouldn't be a huge obstacle but we don't want to see resolutions dropping too low on handheld play on a massive 7.9" 1080p screen. Hopefully DLSS is used to good effect.

I think 540p was detected in Cyberpunk which I think is decent enough with DLSS.

The big blocker is CPU heavy games, Dragons Dogma 2 comes to mind.