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LegitHyperbole said:
160rmf said:

Huge open world areas with destructive landscape. Thats only scratching some minutes of what Nintendo showed us in this game and doesnt cross your mind why this game doesnt look as shiney as those AAA modern games where the gameplay interactions are as deep as a kindergarden coloring book?

What are you talking about, Astro bot has loads of simulation and dynamic gameplay. 

Pretty sure he was aiming more at the usual AAA Sony's affair. 

Also, Astro Bot is not a open sandbox game you know. It does have sometimes expansive level and nice interactions and physics with it's environments but the scope is kept to the structure of a 3D Mario World or Kirby-esque game. 

Much more can be achieved that way.



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