Cerebralbore101 said:
Good. This lets them get games out in a timely manner, which is a key to their success. Graphics whores can bitch about it all they want but real gamers do not want to wait 7 years for another new game in their favorite franchise. |
Scalling worlds and physics are significantly harder than improving graphics. There is a miss conception the graphical fidelity is what make games harder and more time consuming to develop. This is untrue. A good evidence for this is Tears of Kingdom, no jump in graphical fidelity and reused graphics and art and still took 6 years to develop due to the complexity of the world and physics








