SvennoJ said: For another comparison, we do have modular controllers now. Except they're really not that much better (still stick drift) and cost 3-4x as much. |
That is good old PSSR in action lol. Fault there lays in Sony.
Boost mode on Pro has limitations, but as is listed, that is through memory badwidth limitations. Primarily you would be looking at a patch to take "full" advantage of new hardware as always. I don't that is a "issue" more just a reality of modern game development. I wouldn't imagine modularity means 10 different GPU upgrades but several within a generation to offer peak and midrange performance relative to the console environment of that time.
Both the modular controllers and SSDs are high profit margin peripherals, neither have a stake in user penetration, so again I wouldn't use that to gauge actual cost of production or Bill of Materials. I don't think for example that the PS5 Elite controller BOM is even a third of its $199 sellling price.