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farlaff said:
curl-6 said:

I love both personally, and find both far superior to aiming with an analogue stick, but if I had to choose one, the pointer is just faster and more accurate.

The kind of snappy pinpoint aiming you get in something like Sin and Punishment, Metroid Prime 3/Trilogy, or RE4 Wii Edition is just on another level.

That said, gyro can still be great, and its implementation greatly elevated games like Sniper Elite for me.

GoldenEye Wii was one of the most fun experiences I've had blowing people's heads off in the history of ever!

Yeah Goldeneye Wii was one of my top FPS games of that gen, a blast in both single and multiplayer.

Kwaidd said:

Gyro works ok, I guess...but there is nothing like the wii-mote for FPS.  People can chuckle all they want at people like myself that played CoD on Wii and WiiU, but the speed and precision was insane.  I don't know if I'll ever enjoy playing a CoD on a dual stick controller when it finally does come back to the Nintendo platform.  Someone already mentioned these but House of the Dead:Overkill, Dead Space Extraction and RE: Darkside Chronicles were great on rail shooters, that in this guy's opinion, gyro just wouldn't do them justice.

Someone mentioned not liking the idea of "having to point at the light bar".  That was really not a thing.  Sure, you couldn't play facing sideways, but why would ya?  As long as you were facing forwards it registered perfectly fine without needing to pinpoint at the bar.

Hey, always cool to see another veteran of Wii COD! I even had a 360 and PS3 at the time, but I chose to play them on Wii cos the pointer for me was a bigger deal than the graphics/performance.