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Xxain said:

No. It's less about the presentation for me but more on the laziness of Game Freak. The amount of corners they cut pisses me off. Why can't Pokemon maintain difficulty levels? Because Game Freak would have to design a Normal and Hard battle for every fight and they don't want to do that.

It is time that Game Freak past the torch. Level 5, Monolith, Gust. Hell, I think NIppon Ichi would make a better Pokemon game.

This would be the dream.

At the very least Switch 2 will give them more room to be lazy and still have decent modern open world pokemon game. I do think their level of ambition has risen a lot, even if the execution is still poor. If Pokemon ZA is a smaller sized game, it might be a good entry for them to focus more on quality and learn some modern development tricks and QA. We should see come April