I think I'll gloss over the "lazy devs" rethorics and how some are making the making up of games to be an easy affair, especially for a series that has recently shifted it's focused on an actual Open world structure.
The last entry was hugely flawed in the technical department and this was mostly due to their lack of hardware expertise and because the alloted time to make a game of this type in 3 years is ridiculously low for what should be most likely at least a 4 year dev cycle.
Hopefully, the next hardware gives them the necessary leeway to make a game closer to their actual aspirations and those of fans.
Not expecting the moon since these games are obviously done with more limitations than people seem to imagine.
They've got a new structure down, let's see if/how they can refine it !
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