G2ThaUNiT said: It helps gets games out quicker. Say what you will about RGG, but idk many studios that single handedly pump out 2-3 games every year like clockwork. Developers take years to make assets in their games. Why not take full advantage of those assets? Especially now that we're at a time where most studios release 1-2 games for an entire console generation. |
Yeah, when you look at it like that. I guess so. Ff7 rebirth hot to us so quickly because it was the same team, they had the same work built up and could just continue production instead of having to start fresh, probably saved two year of dev time. But nah, stuff like Yakuza is pretty atrocious, they've started making an effort since rebounding to Like A Dargon but before that, heck, they should have been priving their sequels as stand alone expansions. Right down to the same quests, it goes. Why not just add the story for Judegment onto the file for Yakuza 6 and charge less, that fact that there are people who bought those games as soon as they released and paid full for just another story in the same locations, is wild.